Scenario · 6 things
Awake in the middle
AERÉ makes six things for the middle of the night — the part where you are awake and the room is not, and everything you would normally reach for has to be found, switched on or asked for. Nothing here needs a light to be found by.
Where you are
It is 3:14 and you were asleep. Now you are not. The room has not changed, but something in it is suddenly too loud, too bright or too warm, and you are lying still so as not to wake the other person.
What you actually want
To get back without turning anything on, checking the time or starting a conversation about it. The shorter the distance between awake and asleep, the better the night.
What changes in the room
Sound that is already running. A mask already on your eyes. A room you can cross without a light. AERÉ builds this end of the range for someone half awake: Diamond plays without a loop to notice, Slip goes in without looking, Air keeps its cup off your eyes so you can blink without holding your lids shut, Dream dims to nothing on its own, and Calm has no light on it to switch off. Cozy warms and switches itself off — how long it runs on a setting will be printed once the factory puts it in writing.
In this scene
AERÉ Diamond — sound that is already running when you wake
AERÉ Slip — an in-ear bud low enough to lie on
AERÉ Air — a deep cup, nothing pressing on your eyes
AERÉ Dream — dims itself to nothing before you do
AERÉ Cozy — a throw that warms and switches itself off
AERÉ Calm — no light on it to switch off